# Navbar Login Fix - WebSocket Authentication State Update ## Problem Description After successfully logging in via Steam, the WebSocket would connect and receive user data from the server, but the navbar would not update to show the logged-in state. ### Root Cause The WebSocket `connected` message handler was receiving user data (steamId, username, userId) but was only logging it to the console. It was **not updating the auth store**, which the navbar component relies on to display authentication state. **Console logs showed:** ``` 🔵 AnnouncementBanner mounted - loading announcements... WebSocket connected WebSocket message received: { type: "connected", data: {...} } Server confirmed connection: { steamId: "...", username: "...", userId: "..." } ``` But the navbar remained in logged-out state because `authStore.isAuthenticated` was still `false`. --- ## Solution ### Changes Made #### 1. WebSocket Store (`frontend/src/stores/websocket.js`) - **Modified the `"connected"` message handler** to call `authStore.fetchUser()` when the WebSocket connection is confirmed - **Fixed duplicate `authStore` declarations** by declaring it once at the top of `handleMessage` function - **Added debug logging** to trace the authentication flow **Before:** ```javascript case "connected": console.log("Server confirmed connection:", payload); break; ``` **After:** ```javascript const handleMessage = (data) => { const { type, data: payload, timestamp } = data; const authStore = useAuthStore(); // Declared once at top switch (type) { case "connected": console.log("🟢 WebSocket received 'connected' message:", payload); // Fetch updated user data from the auth endpoint console.log("🔵 Calling authStore.fetchUser() from WebSocket connected handler"); authStore.fetchUser(); break; case "balance_update": // Now uses authStore declared at top if (payload?.balance !== undefined) { authStore.updateBalance(payload.balance); } break; // ... rest of cases } }; ``` #### 2. Auth Store (`frontend/src/stores/auth.js`) - **Added debug logging** to trace authentication initialization and user fetch operations **Added logs:** ```javascript console.log("🔵 fetchUser called - fetching user from /api/auth/me"); console.log("✅ fetchUser response:", response.data); console.log("✅ Setting user in auth store:", response.data.user); console.log("🔵 fetchUser complete - isAuthenticated:", isAuthenticated.value); console.log("🔵 Auth store initialize called - isInitialized:", isInitialized.value); ``` --- ## How It Works Now ### Authentication Flow After Steam Login 1. **User clicks "Login to Steam"** button - Frontend redirects to: `${VITE_API_URL}/api/auth/steam` 2. **Steam OAuth flow completes** - Backend receives callback from Steam - Backend creates session and sets HTTP-only cookie - Backend redirects user back to frontend 3. **Frontend loads** (`App.vue` `onMounted`) - `authStore.initialize()` → calls `fetchUser()` → requests `/api/auth/me` - `wsStore.connect()` → establishes WebSocket connection 4. **WebSocket connects successfully** - Backend sends `{ type: "connected", data: { steamId, username, userId } }` 5. **WebSocket receives "connected" message** ✨ **NEW** - Handler calls `authStore.fetchUser()` - Fetches user data from `/api/auth/me` with credentials - Updates `authStore.user` and sets `isAuthenticated = true` 6. **Navbar reactively updates** 🎉 - `authStore.isAuthenticated` changes from `false` → `true` - Vue's reactivity triggers navbar to show user menu, avatar, balance, etc. --- ## Deployment Instructions ### 1. Build the Frontend ```bash cd frontend npm run build ``` **Expected output:** ``` ✓ 1588 modules transformed. ✓ built in 2.80s ``` ### 2. Deploy to Production **Option A: Manual deployment on server** ```bash # SSH into your server ssh user@your-server # Navigate to project cd /path/to/TurboTrades/frontend # Pull latest changes git pull origin main # Build npm install # if dependencies changed npm run build # Copy to web root sudo cp -r dist/* /var/www/html/turbotrades/ ``` **Option B: CI/CD Pipeline** ```bash # Commit and push changes git add frontend/src/stores/websocket.js frontend/src/stores/auth.js git commit -m "Fix navbar not updating after Steam login - WebSocket auth state sync" git push origin main # Your CI/CD pipeline will automatically: # 1. Pull changes # 2. Build frontend # 3. Deploy to production ``` ### 3. Clear Browser Cache After deployment, users need to hard-refresh to get the new JavaScript bundle: - **Windows/Linux:** `Ctrl + Shift + R` or `Ctrl + F5` - **Mac:** `Cmd + Shift + R` - **Or use Incognito/Private mode** for testing --- ## Testing the Fix ### 1. Open Browser Console Press `F12` to open DevTools and go to Console tab. ### 2. Clear Cookies and Storage In DevTools: - Go to **Application** tab - Click **Clear storage** → **Clear site data** ### 3. Attempt Login Click "Login to Steam" button and complete authentication. ### 4. Watch Console Logs You should see this sequence: ``` 🔵 Auth store initialize called - isInitialized: false 🔵 fetchUser called - fetching user from /api/auth/me ✅ fetchUser response: { success: true, user: {...} } ✅ Setting user in auth store: { steamId: "...", username: "...", ... } 🔵 fetchUser complete - isAuthenticated: true Connecting to WebSocket: wss://api.turbotrades.dev/ws WebSocket connected 🟢 WebSocket received 'connected' message: { steamId: "...", username: "...", userId: "..." } 🔵 Calling authStore.fetchUser() from WebSocket connected handler 🔵 fetchUser called - fetching user from /api/auth/me ✅ fetchUser response: { success: true, user: {...} } ✅ Setting user in auth store: { steamId: "...", username: "...", ... } 🔵 fetchUser complete - isAuthenticated: true ``` ### 5. Verify Navbar Updates The navbar should now show: - ✅ Your Steam avatar - ✅ Your username - ✅ Your balance with deposit button - ✅ User dropdown menu with Profile, Inventory, etc. --- ## Rollback Plan If issues occur after deployment: ### Quick Rollback ```bash # Revert the commits git revert HEAD~2..HEAD # Rebuild and redeploy cd frontend npm run build sudo cp -r dist/* /var/www/html/turbotrades/ ``` ### Remove Debug Logs (Production Cleanup) Once confirmed working, you may want to remove the verbose debug logs: **In `frontend/src/stores/auth.js`** - remove all `console.log` statements added **In `frontend/src/stores/websocket.js`** - remove or reduce debug logs: ```javascript case "connected": // Keep minimal logging console.log("WebSocket connected"); authStore.fetchUser(); break; ``` Then rebuild and redeploy. --- ## Additional Notes ### Why Two `fetchUser()` Calls? You might notice `fetchUser()` is called twice: 1. **On App Mount** (`App.vue` → `authStore.initialize()`) - Handles the case where user already has a valid session - Runs immediately when page loads 2. **On WebSocket Connected** (new addition) - Handles the case where user just logged in via Steam - Ensures auth state is fresh after Steam OAuth redirect - Provides a fallback if the initial fetch happened before the session cookie was set This redundancy is intentional and ensures authentication works reliably in all scenarios. ### Session Persistence The authentication uses HTTP-only cookies set by the backend. These persist across: - Page refreshes - Browser restarts (unless expired) - Tab closures The WebSocket connection authenticates using the same session cookie. --- ## Related Files - `frontend/src/stores/websocket.js` - WebSocket message handling - `frontend/src/stores/auth.js` - Authentication state management - `frontend/src/components/NavBar.vue` - Navbar component (reactive to auth state) - `frontend/src/App.vue` - App initialization flow - `backend/routes/auth.js` - Steam OAuth and session management --- ## Troubleshooting ### Navbar Still Not Updating 1. **Clear browser cache completely** (not just refresh) 2. **Check browser console for errors** 3. **Verify `/api/auth/me` returns user data:** ```bash curl -s https://api.turbotrades.dev/api/auth/me -b cookies.txt | jq ``` 4. **Check WebSocket connection:** - Look for "WebSocket connected" in console - Verify no CORS errors ### "fetchUser called" But No Response - **Backend issue:** Check PM2 logs ```bash pm2 logs turbotrades-backend --lines 50 ``` - **CORS issue:** Check for CORS errors in browser console - **Session cookie not set:** Check backend logs for Steam OAuth errors ### WebSocket Doesn't Receive "connected" Message - **Backend WebSocket handler issue:** Check `backend/services/websocket.js` - **Nginx not proxying WS correctly:** Verify Nginx config has: ```nginx location /ws { proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection "upgrade"; proxy_pass http://127.0.0.1:3000/ws; } ``` --- ## Success Criteria ✅ User can click "Login to Steam" and complete OAuth flow ✅ Upon redirect back to site, navbar shows logged-in state ✅ User's avatar, username, and balance are displayed ✅ WebSocket connects and shows user data in console ✅ User can access protected routes (Inventory, Profile, etc.) ✅ No console errors related to authentication or WebSocket --- **Status:** Ready for deployment **Last Updated:** 2025-01-10 **Build Tested:** ✅ Success **Files Modified:** 2 (websocket.js, auth.js)